—Image © Zynga | |
Information | |
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Level | 1 |
Cost | 200 Coins |
Seedling | |
Sell | 5 Coins |
XP Gained | 1 XP |
Sapling | |
Sell | 15 Coins |
XP Gained | 1 XP |
Regular | |
Sell | 35 Coins |
XP Gained | 1 XP |
Ripe | |
Sell | 50 Coins |
XP Gained | 2 XP |
Peppermint is one of the Trees available in FrontierVille. It can be purchased from the Market for 200 Coins. Unlike Crops, Peppermint does not wither. It can be moved, but not rotated.
Raising[]
Planting Peppermint gains 1 XP. It must then be watered 2 times before it becomes full size. Every time that it is watered, 1 Energy is used, and 1 XP is gained. It will only produce Food when it is full size. It will produce 2 XP and 3 Food every 4 hours. There is a chance of finding an item from the Peppermint Collection when watering or harvesting Peppermint.
Seedling | Sapling | Tree | Fruit | |
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Image |
Collection[]
The Peppermint Collection is a Collection that contains items which can be acquired by watering or harvesting Peppermint Bushes.
Collectibles | Reward | |||||
---|---|---|---|---|---|---|
Peppermint Tea | Peppermint Oil | Minty Toothpaste | Peppermint Candy | Peppermint Gum | Peppermint Extract | 100 XP |
Goals[]
The Prairie Pox, Part III of IV is a Goal which requires the Pioneer to harvest 10 Peppermint.
Herd Yer Horses, Part V of V is a Goal which requires the Pioneer to harvest 40 Peppermint.
Canning Master, Part IV of IV is a Goal that requires the Pioneer to harvest 500 Peppermint.
Lost Pharmacy is a Limited Edition Goal which requires the Pioneer to harvest 30 Peppermint.
Train 'Em Up, Part III of V is a Goal which requires the Pioneer to harvest 20 Peppermint.
Soldiers on the Trail, Part II of V is a Goal which requires the Pioneer to harvest 50 Peppermint.
See Also[]
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