Lessons can be learned in the School House after completing the Finding the Perfect Apple Goal. Each Lesson gives a different permanent bonus. Starting each Lesson costs Food or Coins, and Ribbons. Completing the Lesson costs sets of School Supplies (consisting of the Chalk, Ink Pen, Ink Well, Slate, and Spitball), which are obtained as Gifts from Neighbors. School Supplies may be requested from Neighbors via the "Enrolled" tab in the School House. There are currently 12 Lessons and 3 Limited edition Lessons in FrontierVille.
| Name | Bonus | Food/Coins/Horseshoes | Ribbons | School Supplies |
| A 10% greater chance at getting collectibles | 1 | 1 of each | ||
| A 10% greater chance that the 1 Energy bonus from clearing will appear | 2 | 2 of each | ||
| An extra 25% more Wood when cutting down Trees | 4 | 5 of each | ||
| A 5% discount at the Market | 6 | 5 of each | ||
| More Resources from Varmints | 10 | 5 of each | ||
| Hire an extra Neighbor per day | 15 | 7 of each | ||
| An increase of 1 Energy to the maximum Energy Level | 10 | 8 of each | ||
| A 50% increase in the Coins from feeding Animals | 10 | 8 of each | ||
| An extra 1 XP for helping Neighbor's Crops | 12 | 10 of each | ||
| An extra 1 Neighbor is allowed to visit the Homestead at one time | 12 | 10 of each | ||
| An extra 1 XP from harvesting any Crop | 20 | 15 of each | ||
| A 20% increase in the Coins from harvesting Crops | 15 | 12 of each | ||
| More Food from harvesting Crops and Trees | 6 | 10 of each | ||
| Energy replenishes 15 seconds faster | 12 | 15 of each | ||
| Max Energy increased by 5 | 10 | 20 of each |
*Limited Edition.
Goals[]
- First Day of School is a Goal that requires the Pioneer to buy one Lesson from the School House.
- Make Children Do Homework is a Goal that requires the Pioneer to learn one Lesson from the School House.
Gallery[]
Lessons menu
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